LinuxGameCast Weekly Video

LinuxGameCast Weekly 256 – Forks Itself Off

Play
Play
Share!

Share this Podcast

MyCast

MyCast

MyCast Subscription

LinuxGameCast Weekly Video

Venn Stone

Description: Weekly Linux gaming news, reviews, previews and whatever else we come up with.

Most Recent Post

LinuxGameCast Weekly 256 – Forks Itself Off

Play Download media

Starr Mazer: DSP returns to Steam! OpenGL multithreading comes to Mesa, ioquake3 gets a cross-platform auto-updater, and you can finally play Persona 5 on Linux. Then StarCrawlers faces the CHAIRQUISITION! All this, plus your hate mail.

Subscribe:

Subscribe with iTunes LinuxGameCast Weekly Video SD LinuxGameCast Weekly LinuxGameCast Weekly Video HD

(adsbygoogle = window.adsbygoogle || []).push({});

Colour key: Venn Jordan Empty

Steam News:

Xinput
http://steamcommunity.com/groups/SteamClientBeta/announcements/detail/1432558654366914066

  • Hot, steamy joystick plugging
  • “If 4 controllers are connected while Streaming and a local controller is available, if a remote controller is disconnected, the local controller will seamlessly drop into that slot when used.”
  • That’s a seriously specific use case, and the way they word it doesn’t help matters

It’s a app
http://steamcommunity.com/app/353380/discussions/0/1353742967821054749/

  • If you were wondering why the hardware was being sold off below cost.
  • Makes sense. The link itself is pretty dinky. There is comparable hardware shipping in most TVs these days anyways
  • Now all you gotta do is worry about your TV telling samsung what games you’re playing
  • I’d wager the hardware in most modern TVs is signifigantly more powerful than the Link
  • All that thing could do was decode a video stream

HL Update
http://steamcommunity.com/games/70/announcements/detail/1439314053820431619

  • It’s strange, but not that weird
  • The last Update to half life was back in 2013. A little after they finished adding linux support
  • NOW WITH VULKAN SUPPORT

DSP returns
http://steamcommunity.com/games/462100/announcements/detail/1432559129872847869

  • Glad to see it back after the Alex Mauer meltdown.
  • Wonder if they had to swap out the soundtrack.

GILF /w friends
http://steamcommunity.com/games/431240/announcements/detail/1428055053667561216

  • Aka the “I have no friends” update
  • Still have to do the force full screen thingy.
  • …wait, it was multiplayer ONLY…?

7 Day update
http://7daystodie.com/a16-early-streaming-release-notes/

  • This critter has been in “Alpha” since 2013… just saying.

Another god game
http://store.steampowered.com/app/401980/The_Universim_Demo/?ct=t(DEMO7_11_2017)

Questionable Forces:
https://steamdb.info/app/32400/depots/

  • It used the Jedi game engine so if true, expect DOSBoxen.
    • Nothing wrong with that IMO
  • The open source engine reimplementation “XL Engine” seems to be Windows only, and dead in the water…

Butchered Demo
http://www.indiedb.com/games/butcher
http://store.steampowered.com/app/474210/BUTCHER/

News:

Multi Mesa
https://lists.freedesktop.org/archives/mesa-dev/2017-July/162388.html

  • Should theoretically increase performance on cpu bound games
  • Since this is.similar to GL_THREADED_OPTIMIZATIONS they’ll require you to explicitly whitelist games
  • Would be nice if they just had an environment variable you could set.

Nüvulkan (381.26.08)
https://developer.nvidia.com/vulkan-driver

  • Several new extensions and some performance improvements.
  • A couple of the new extensions have win32 suffixes

Wine Staging
https://www.wine-staging.com/news/2017-07-12-release-2.12.html

  • For those of you wondering when you’ll get TW3 on linux, this release of WINE’ll have do for you
  • This also seems to sort all the things the official release borked.

Speaking of emulation
https://rpcs3.net/blog/2017/07/13/persona-5-is-now-playable-in-rpcs3/

  • Oh man, the weeaboos are gonna be so happy!
  • The progress of this project continues to just astound me
  • The changes aren’t in mainline release, but still
  • Interesting about the threads…

AutoQ3
https://ioquake3.org/2017/07/13/auto-update-update/

  • Looks like the IOQuake guys pulled a strider and “borrowed” ickybutts’ code
  • Ickybutts wrote it for IOQuake
  • …still not live…

HTML5 Madness
http://www.jandisoft.com/
https://www.youtube.com/watch?v=B9_5arnNDAw&t=3s

  • Looks really good for an HTML5 game
  • “Our goal is to make the be available worldwide before the end of 2018.”
    • They also have no plans for a beta period at this time.

CHAIRQUISITION:
– Nooope

– Not sure if want

– Check it out

– Shutupandtakemymonies

Game: StarCrawlers
Webzone: http://store.steampowered.com/app/318970/StarCrawlers/
Devel: Juggernaut Games
Engine: Unity
Price: $19.99

Wazzat: StarCrawlers is a modern take on a classic cRPG dungeon crawler set in a gritty spacepunk universe. Build a crew of renegade adventurers on the fringes of space, taking jobs from megacorps to hunt bounties, sabotage rivals and conduct corporate espionage.

Mandatory Disclosure: They provided keys.

Makes with the working

V-

J-

  • Even the NVME drive can’t stop the unity bluescreen of nope!

M-

  • That blue screen sure takes its time…

Total-

Shiny / Sounds

V-

J-

M-

Total-

Control

V

  • Uuuuuuuuuuuugh this thing does the one move at a time business.
  • Yeah, everything else works but F U for doing that.

J-

  • Back in the day, the frame by frame scene increment was a limitation of the technology
  • Attempting to modernize it with FPS elements just makes it weird
  • Also, hotkeys are all over the damn place

M-

Total-

FUN

V-

  • It’s turn based so yeah, dead to me out of the box.
  • Why in the holy hell can’t the baddies keep the same background they are fighting in?
  • Nothing here I have not hated on before aside from the grid-based movement in 3D.

J-

  • It’s not a bad little cyberpunk themed dungeon crawler
  • I do have a few nitpicks though. The “dungeons” are all pretty much the same. Props for giving excuses for engineers and hackers to be on the team though
  • Everything else is pretty standard RPG fare, which I enjoy
  • Also there are drunk robots. They’re aware they can’t drink, but they’re still drunk nonetheless
  • Some of the humour does fall flat, but there’s at least an attempt at some writing
  • Haven’t progressed far enough to find out what the corps will do to you if you piss them off too much
  • Since we’re not getting grimrock 2, this’ll have to do

M-

Total-

Final –

Hate Mail:

HUD
https://linuxgamecast.com/bradley/?paIa8vV
https://manerosss.wordpress.com/2017/07/13/howto-gallium-hud/

French
https://linuxgamecast.com/bradley/?rK2Br4f

Replace
https://linuxgamecast.com/bradley/?88mi4ar

Last 5 Posts

LinuxGameCast Weekly 255 – Grain Of Sandy Salt

Play Download media
Steam drops the mother of all ban hammers! Vega support lands in Kernel 4.12, Hitman flirts with Vulkan, and the Source engine goes to the birds...

LinuxGameCast Weekly 254 – Learning Kids

Play Download media
L.G.C. Actual is under attack! Dragon’s Lair comes to Linux, Rocket League visits Earth C-137, and the Smach Z hits a massive snag. Then Cossacks 3 faces the CHAIRQUISITION!...

LinuxGameCast Weekly 253 – Weird Involuntary Squeak

Play Download media
Steam gets flat! Serious Sam 3: BFE travels to Vulkan, Hollow Knight receives a big update, and someone pokes the Lithtech engine with a Linux stick...

LinuxGameCast Weekly 252 – Brief Review

Play Download media
Steam Direct is live! Humble gets kinky, Hitman goes indie, and Two Worlds II delays their Linux port. Then Dawn of War 3 faces the CHAIRQUISITION!...

LinuxGameCast Weekly 251 – Fun Police

Play Download media
Greenlight is dead! Quake 3 Arena gets Vulkanized, Dawn of War III arrives on Linux, and we're giving away a copy of Slain: Back from Hell...

Guest Book

Subscribe & Follow